Changes to World Completion

by The Guild Wars 2 Team on March 13, 2015

As part of our ongoing efforts to align the systems of Guild Wars 2 more closely with their connected content, we’re changing the way that world completion works in the next release . Specifically, we’re removing the World vs. World maps from world completion requirements.

You’ll no longer be required to complete the WvW maps in order to receive 100% world completion in the game. The WvW maps will now behave like other maps not required for world completion, such as Heart of the Mists. All vistas, skill points, and points of interest will remain on the maps.

After the WvW maps have been removed from world completion, the updated totals will go into effect for any account logging in to the game. If you were only one WvW map away from world completion, you will reach it upon your next log-in! It’s our hope that this will make for a better overall Guild Wars 2 experience as everyone sets out to explore parts of Tyria they’ve not yet seen.

And regarding the World vs. World experience, join us on Saturday, March 14, at 8:00 a.m. Pacific Time (15:00 UTC), as we walk fans through the core features of the long-awaited Guild Wars 2: Heart of Thorns™ expansion and give fans an exclusive look into what’s coming for the massive, open-world combat in World vs. World, including an in-depth, never-before-seen tour of the new desert Borderlands map.

Watch the panel streamed online via Twitch.