News

  • by Angel McCoy on January 31, 2013

    Hey, everybody! I’m Angel McCoy, the narrative designer assigned to guide the Living Story in Guild Wars 2. I’m here to give you a little introduction to this…

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  • by Jonathan Sharp on January 29, 2013

    We’ve been working on PvP features consistently since our last update, and as always, we’ve been watching the forums for feedback and inspiration.
    So I’m really excited to announce…

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  • by The Guild Wars 2 Team on January 29, 2013

    Read the patch notes for the January 28th game update.

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  • by Robert Hrouda on January 28, 2013

    Hey folks, I’m Robert Hrouda, a content designer on Guild Wars 2. In the coming months, we’ll make some changes to dungeon mechanics to make them a more…

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  • by Matt Wuerffel on January 28, 2013

    Hey, everybody! I’m Matt Wuerffel, one of the game designers on Guild Wars 2. I wanted to take a moment to talk about some of the things we’ve been working on recently: new rewards and updates to the achievements system.

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  • by Evon Gnashblade on January 28, 2013

    It’s a new year, which means new items and a redesigned favorite in the Gem Store! From Quaggan Backpacks to Riding Brooms to the revamped Box o’ Fun, you’ll find it all in the Black Lion Trading Company!

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  • by The Guild Wars 2 Community Team on January 25, 2013

    With the holiday season at an end, the last remaining Wintersday merchant is closing shop. Make sure to finish your exchanges before January 28th PST, when the Festive Lionguard will be packing his wares and leaving Tyria.

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  • by Martin Kerstein on January 16, 2013

    Previously we’ve talked about a feature called guesting, which allows you to play with your friends on other worlds. The wait is over! Guesting is coming to a world near you with our update on January 28th!

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  • by Colin Johanson on January 15, 2013

    Happy 2013 everyone! I wanted to take the time to provide insight on some of the exciting features, events, and stories we intend to bring to Guild Wars 2 in the first half of the New Year. It’s been a fantastic ride so far – in the few months since Guild Wars 2launched we’ve sold more than three million games and have become the most critically acclaimed MMO of 2012.

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  • by Isaiah Cartwright on December 21, 2012

    Hello, everyone! I’m Isaiah Cartwright, lead designer on Guild Wars 2. I wanted to talk to you about two upcoming changes to the fractal dungeons: reconnect and party-tier…

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